edición, lo básico

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Tareas básicas de grabación y edición

Así que ya has grabado tu obra maestra de una sola pista. ¿Y ahora qué? Tal vez necesitas ejecutar el verso de nuevo un par de veces debido a algunos pequeños errores que no faltan, y que misteriosamente se las arreglan para colarse, o quieres tomarte tu tiempo y grabar sección por sección, O tal vez sólo pensabas en un arreglo vocal increíble, o quieres apilar muchas guitarras para un sonido más pesado. Un cliente también te ha pedido que grabes una voz sobre una pista de karaoke que ya te ha enviado y veremos otra manera de establecer el tempo. O tal vez, después de todo, decides que ese solo al final de la canción no es realmente necesario. También tenemos un pequeño problema molesto con ese solo en caso de que decidamos que no lo vamos a eliminar, y es que el que sea que lo grabó entró un poco pronto, pero algunas notas no estaban del todo a tiempo, estaban retrasadas. ¡Pero las ideas eran brillantes! Por desgracia, nuestro solista favorito siempre está ocupado y es un músico de alta demanda, por lo que vamos a encontrar una manera de hacer frente y solucionar con lo que tenemos. ¿Cómo abordamos absolutamente todo esto? Sigue leyendo para averiguarlo. Puedes saltarte algunas secciones y luego volver a las que requieras, ¡pero por favor no te saltes los fundamentos! Además, mencionamos algunos diálogos, herramientas y flujos de trabajo aquí y los pasos necesarios para lograr algo. Pero no tengas miedo de explorar y, en la mayoría de los casos, experimentar. Recuerda, hay muchas maneras de lograr lo mismo en Reaper. En caso de dudas, puedes utilizar muchos de los recursos disponibles para consultar lo que hará una configuración u opción específica. Las secciones aquí presentarán conceptos básicos y progresarán gradualmente a los más avanzados. Debido a que pretendemos explicar cómo se hace la edición de audio en Reaper, la manipulación de ítems o elementos conformará la mayor parte de este artículo.

Fundamentos básicos y rápidos

Dado que ya has instalado Reaper y has grabado tu primera pista, suponemos que estás al menos un poco familiarizado con lo siguiente:

  • Crear y cambiar el nombre de las pistas en reaper
  • Buscar acciones en Reaper y asignarles comandos de teclado
  • asignación de entradas de audio
  • Encender y apagar el metrónomo
  • Habilitar y deshabilitar pistas para la grabación
  • Por último, si estás usando un mac, asegúrate de haber revisado y recordar los equivalentes en mac, como por ejemplo tecla command en vez de control, option en vez de alt, y así. Cuando sea aplicable, se nombrarán las acciones de reaper, de tal manera que puedes seguir los procedimientos incluso si usas un mapa de teclas no estándar, personalizado o modificado.

Lo que explicaremos a continuación relacionará aún más todo esto. Por lo tanto, asegúrate de familiarizarte bien con los siguientes términos:

  • Pista. Un contenedor para cualquier cosa que tu grabes o importes. Puede ser audio, midi, vídeo y otros tipos de archivos multimedia. Normalmente Cada pista actúa independientemente una de otra. Esto te permite grabar primero una guitarra, luego una voz y así sucesivamente sin afectar lo que ya has grabado. Los programas que tienen esta capacidad se denominan Grabación multipista. Puedes grabar y reproducir una cantidad arbitraria de pistas, limitado únicamente por la potencia de procesamiento de tu ordenador.
  • ítem: Un contenedor bastante flexible para contenido multimedia que siempre está dentro de una pista. Hay muchas maneras de manipularlos y son el principal elemento básico para editar audio, midi ETC. No pueden existir si no hay pistas presentes.
  • toma: una versión, o pase, de una grabación. Pertenecen estrictamente a ítems. Su función es ayudarte cuando quieras grabar el mismo material varias veces, como un solo, y luego decidir cuál de todas las grabaciones que has hecho prefieres dejar como la definitiva.
  • línea de tiempo: Su nombre es obvio, pero por si acaso, la línea de tiempo representa el tiempo transcurrido de tu proyecto. Recorre la parte superior de la ventana de REAPER. Mide la duración del proyecto y te ayuda a identificar la posición de los distintos ítems multimedia.
  • zoom: Hay dos tipos. Vertical y horizontal. El zoom vertical ajusta la visibilidad de las pistas y otros elementos, por lo que no es de mayor preocupación si no ves nada. Sin embargo, el zoom horizontal afectará a la visibilidad de la representación gráfica de las hondas del audio y también afectará a los comandos para navegar y mover las cosas, mereciendo una mención especial aquí. Cuanto más se acerca algo, mayor será el detalle que muestra y contiene.
  • Audio Jogging o Scrubbing: Estas son técnicas originadas en los días en que toda la grabación se realizaba con cinta magnética, cuando el mover un carrete daba la impresión de que se restregaba la aguja contra la cinta. Te ayudan a moverte dentro de un proyecto, o pista, o grupo de pistas, para audicionar o localizar una sección muy específica y particular. Dependen del nivel de zoom horizontal. Cuanto más zoom tengas, más lento será el movimiento. Cuanto menos zoom tengas, más rápido podrás moverte.
  • pre-roll: Esto se puede utilizar para que al iniciar a grabar o reproducir, el metrónomo comience a sonar durante el número especificado de compases antes de que comience realmente la grabación o reproducción.

Esperamos que esto no haya sido mucha información por absorber. Sin embargo, es crucial para todo lo que sigue. Trabajaremos mucho con comandos de navegación y selecciones de tiempo. Afortunadamente, osara informa a medida que seleccionas o navegas y mucho más. ¡Asegúrate de recordar todo esto! Recuerda que también puedes utilizar la ayuda de acceso directo o también hacer referencia a la Lista de comandos de Reaper ordenada por encabezados. Recuerda que debes tener tu teclado configurado al Inglés (Estados Unidos) para que no haya problemas utilizando los comandos de teclado.

He aquí un resumen de los comandos importantes que debes saber

  • pausar o continuar la reproducción: control más espacio
  • parar, volviendo al lugar en el que te encontrabas antes: Espacio.
  • Ir a, y seleccionar la pista anterior o siguiente: Flechas arriba y abajo respectivamente. Usa la tecla shift con las flechas para seleccionar más pistas.
  • Ir a, y seleccionar el ítem anterior o siguiente: control y flechas izquierda y derecha respectivamente. Usa la tecla shift en combinación con estos comandos para seleccionar más ítems adyacentes.
  • ir al comienzo del proyecto: w, o la tecla inicio
  • ir al final del proyecto: tecla fin
  • mover el cursor por compases: retroceso página para ir hacia atrás, y avance página para adelantar. Usa la tecla control con estos comandos anteriores para moverte por pulsos.
  • usa alt más la tecla inicio para ir al principio del compás actual, o alt más la tecla fin para ir al comienzo del compás que sigue.
  • diálogo saltar a: control más j. Desplázate rápidamente a donde sea, introduciendo
    • escribe: 36. (36 seguido de un punto) para moverte al compás 36,pulso 1.
    • EScribe: 36.3 para ir al compás 36, pulso 3.
    • 36.4.25 te situará exactamente en una cuarta parte del compás 36, pulso 4. (el 25 viene siendo un porcentage)
    • escribe: 02:32 para ir al minuto 2, segundo 32
  • moverse detalladamente (scrub): presiona y mantén las flechas izquierda o derecha para ir hacia atrás o adelante respectivamente. Agrega la tecla shift para crear selección de tiempo. Estos comandos dependen del nivel de zoom horizontal.
  • Fijar el inicio y el final de una selección de tiempo: Corchetes izquierdo y derecho respectivamente. Usa alt más control con los corchetes para mover los puntos de inicio y fin a la vez hacia la izquierda o a la derecha. Usa la tecla control con los corchetes para mover solo el punto de inicio, y usa la tecla alt con los corchetes para mover únicamente el punto del final de la selección. Estos comandos también dependen del nivel de zoom horizontal. El comando usado para detener y reproducir (la tecla espacio) reproducirá únicamente la selección.
  • seleccionar desde la posición del cursor hasta al comienzo o final del proyecto: shift más la tecla inicio o fin respectivamente
  • moverse al inicio o fin de la selección de tiempo: tecla inicio o tecla fin
  • cancelar selección de tiempo: escape
  • conmutar repetición: control más R. De forma predeterminada esto repetirá en bucle cualquier selección de tiempo que hayas hecho.
  • Reportar la posición del cursor de edición y reproducción: Control + Shift + J
  • OSARA: habilitar la selección no contigua/conmutar selección de la pista o el ítem actual (dependiendo de lo que esté enfocado):shift más espacio


También es importante quemencionemos los marcadores aquí. Pueden ahorrarte mucho tiempo y te ayudan a moverte fácil y rápidamente en la línea de teimpo. Cuatro comandos útiles son:

  • Insertar y / o Editar marcador en la posición actual: Shift más M. En el diálogo que se abre, escribe un nombre (opcional) y ajusta las propiedades a tu gusto, presiona enter para guardar o escape para cancelar.
  • Saltar a marcadores del 1 al 10: Usa los números 1 al 0 de la fila numérica superior del teclado.
  • Usa punto y coma y apóstrophe para moverte al marcador anterior o siguiente, incluso más allá del marcador número 10.
  • Renumber all markers in timeline order (re-numerar todos los marcadores en órden de línea de tiempo): esta acción no tiene un comando pero puedes asignarle uno si lo deseas.


Por último, osara y Reaper son muy sensibles al contexto. Esto significa que, si activas la ayuda de comandos de osara y luego presionas la tecla suprimir, descubrirás que la acción que invoca es algo así:

OSARA: Eliminar ítems/pistas/contenido de la selección de tiempo/marcadores/puntos vectoriales (dependiendo de lo que esté enfocado)

Lo cual es muy confuso, ¿qué se supone que significa todo esto de todas formas? ¿Por qué no solo puede decir, borrar y ya?


Como has adivinado examinando los comandos descritos anteriormente, resulta que puedes seleccionar muchas cosas a la vez o por separado en Reaper. Estas incluyen pistas, ítems, tiempo, etc. Si presionas la flecha hacia arriba para enfocar y seleccionar una pista y luego presionas la tecla suprimir, esa pista junto con todo lo que contiene, se ha ido. Si presionas control más las flechas izquierda o derecha para enfocar y seleccionar un ítem, luego presionas la tecla suprimir, el ítem, y no la pista, es lo que se borra. Presionando un número para enfocar y moverse a la posición de un marcador y luego presionando la tecla suprimir, tal como lo has podido adivinar, eliminará ese marcador y nada más.

Por lo tanto, siempre puedes comprobar lo que has seleccionado, dependiendo de lo que se haya enfocado mediante el comando

osara: Reportar selección de pista/ Item / selección de tiempo, dependiendo de lo que se ha enfocado: Control + Shift + Espacio

Esto es práctico, porque significa que no necesitaríamos un comando de teclas diferente sólo para eliminar una pista, o un ítem o un marcador y así sucesivamente. La mayoría de las operaciones de edición, incluidas copiar, cortar y pegar, funcionan exactamente de la misma manera. Sin embargo, aquí hay una situación común que puede confundir a muchos usuarios para dejarte pensando un poco, que trataremos más adelante, y aquí es donde la manipulación de ítems realmente entra en juego: Si en su lugar realizas una selección de tiempo con los corchetes, presionas las flechas izquierda o derecha para enfocar la línea de tiempo y luego presionas la tecla supimir, el contenido que se encuentra en esa selección de tiempo (ya sea una pista o 50 de ellas) se ha ido.

reaper's takes system

As we had discussed before, takes are simply versions of the same material. Let's go back to the first situation. You recorded a verse and would like to do a different version, because the one you just heard was perhaps a bit dull but you still liked it. One possible way to do this would be:

  1. ensure that repeat is off by pressing control plus r.
  2. we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.
  3. locate the beginning of the first verse by using any of the navigation commands. Ensure that no breaths or other audible noises are present when playback starts, then set the start of the time selection there.
  4. Do the same for the end of the verse, and set the end of the time selection
  5. audition and adjust the time selection as necessary
  6. open the options menu and arrow down once. You should hear: Record mode: time selection auto punch. Press enter
  7. Now, ensure that your track is armed, and that you hear yourself through the monitors, then move to the start of the time selection and press r. You will hear the audio just before the verse, then the audio should be gone or silent, for you to record in a new version or variation. It will come back in when you are done. Press space when you are finished.
  8. Repeat this as many times as you wish.

Now, if you arrow down or up, you will hear that you have some more audio items into your track. You should have three of them. If you navigate to each item, you should hear their name, followed by a number and then the word takes, depending on how many passes you recorded. In this case, we are interested in the item two, or in other words, the one that is in the middle. You can clear the time selection at this point if you wish, though note that you will have to create it again if you plan to record more takes. At this point you can press t and shift plus t to move between takes and then audition them. Whichever you leave selected will be the definitive one. You may now set the recording mode to normal using the options menu and don't forget to disable the pre-roll by using the metronome and pre-roll settings dialog or alt plus m. There is also a way to delete all the takes except the one you have picked, by assigning a keystroke to an action called: Take: Crop to active take in items or you can also use the command

Delete Active Take from Items, Prompt to Confirm : Control + Shift + T

which will delete the take you just selected.

recording tracks section by section

So you have recorded a verse, but want to continue on from the first chorus that follows. In this case, you would:

  1. Find the end of the verse that you have recorded using the navigation commands, or first using play and pause, then navigating to it.
  2. find the point at which you want recording to start, make sure that no trailing noise is heard and adjust the position as needed.
  3. we will open the metronome and pre-roll settings dialog by using alt plus shift plus m. Press shift plus tab about three times to enable the pre-roll before recording, and then tab twice to find an edit box that lets you specify the number of measures. When you are done, press enter to save your changes.
  4. press r and record.

And that's it. Repeat these same steps to record more sections.

recording more tracks (layered recording or overdubbing)

This is a very simple procedure and works very similar to the one described in the article recording your first track. Once you have a track recorded, you can create a new one and give it a name, then assign an input, arm it for recording and begin recording. You will hear what you previously recorded along with the new material that you plan to record. Repeat this as many times as you like. You can also create many tracks, assign inputs and arm all of them, then record for example a duet or a full band all at once. In this case you would do the following:

  1. Create three tracks for this example
  2. use the arrows to move to the first one, and then use shift in combination with the arrows to select them. You can check your selection by using control shift plus space.
  3. press the applications key on windows, or bring up the first of the menus (in Mac) and you will notice that reaper will tell you that your settings will be applied to three tracks. This is present as a menu item that actually will do nothing since its just information. Arrow up a few times to find an option to assign track inputs sequentially.
  4. here then you choose how exactly they will be assigned, whether they are stereo or mono and their descriptions will be self explanatory. Press enter on the assignation you will use.
  5. press f7 to arm all of them, and then r to start recording, space to stop.

And that's it. By selecting many tracks, we can do anything with them. Copy, paste, delete, mute (f5), or solo (f6) one or many tracks. What if we want only some specific tracks selected?

performing non-contiguous selection

Thankfully osara makes this rather easy to do. So we have three tracks up to this point. Lets try selecting tracks 1 and 3 only.

  1. go to the top of the track list with the up arrow
  2. now press shift plus space, and you will hear the message: "noncontiguous selection". Keep in mind that track one is still selected.
  3. you can now use shift plus down arrow, and you will notice that track two will not be selected. Press shift plus down arrow again, and you will now hear that track three is also unselected.
  4. at this point you should press shift plus space to select track three.
  5. check your selection by using control plus shift plus space. You should hear two tracks named, one and three.

And that's it. Pressing shift space repeatedly will toggle between selecting and unselecting what you have just focused, in this case track three. You may now control these two tracks at once.

Experiment: try doing the same with audio items.

record over backing tracks

So a client asked you to record a solo, a voice, whatever, over a track that has already been produced, such as a backing track, or the rest of the band, for example. Before we record anything, We need to set the tempo first.

  1. ensure you have a blank project open and press alt enter to open the project properties dialog
  2. the first thing you will find are the various tabs. Makes sure that the left most one is selected: project settings tab
  3. tab about six times and set the bpm. You can also set the time signature here.
  4. press enter to save your changes.

and now for the importing and recording process itself:

  1. ensure you are at the start of the project or at a place you feel at ease when recording. Most people like to leave a two bar empty space as a precaution.
  2. double tap the insert key or use the insert menu, and then choose media file.
  3. locate your mp3, wav, whatever contains the backing track, and press enter on it. You will notice that a track ahs been created with the file name as an item inside that track. When importing multiple items at once, reaper will prompt you for what you wish to do. Options are self explanatory.
  4. Once the file or files have been imported, it is time to create new tracks and record, just as described previously.

item manipulation

As we previously mentioned, items are the sole and responsible containers for any media you might have for a project. Unlike tracks that have no time, they are always placed somewhere on the timeline and have a duration. Remember that item editing in reaper is non-destructive. The content of the source file is thus never modified or changed. When we edit items, basically we must select either the item itself, or a portion of it, and then we can split, copy, move, delete, and so on. Now follows a description and how you can use these tools.

splitting items

This tool is used in many of the editing functions available. Be familiar with the following:

  • If no items are selected, pressing S will split items in all tracks at the edit cursor position.
  • If any item(s) are selected, pressing S will split all selected item(s) at the edit cursor position.
  • pressing the letter "a" will select and split the item under the edit cursor, which can be a more intuitive and viable alternative as you will not lose your position when you want to split a particular item.
  • If you have made a time selection, pressing Shift S will split all selected Item(s) at the beginning and end of the time selection.

deleting items

Now that we are equipped with this information, its time to go back to one of the situations outlined at the beginning. You recorded something, a last solo, but then you did not like how it turned out and want to discard it completely. But, maybe you tried to do this already, intuitively, and found out that if you had made a time selection and then pressed the delete key to erase part of say, just your voice, then as described on the fundamentals, everything else including your voice was gone, and that is absolutely what you did not intend to do. In this case you would:

  1. make a time selection using the left and right brackets and select the portion that you want to move, copy, delete, ETC
  2. select the track and then the item that contains the audio you want to remove by using the up and down arrows to select tracks, control plus left or right to select items.
  3. press shift plus s to split the item at time selection, two items should be created. One before and another one after the time selection
  4. either go to the beginning of the time selection and then select that very next item, or find the item in the middle, which is the one we would like to erase, and then press the delete key

copying, cutting and pasting items

Same is true if you wanted to copy and paste that item somewhere else, to repeat a verse at a later point. You must split the item first, select the newly created item, and then copy it. Finally, you would navigate to where you want to paste the item and press control plus v to paste.

moving and nudging items

Well, copying and pasting was easy, but I need help! I pasted the item and now its out of sync with everything else, it sounds too early or too late. Or, outlining the situation at the beginning, whatever someone else played is not quite on time. How to fix this? Again, if we do have one single item, the best course of action is to first split the item right at the places that we need (when correcting timing for individual notes it will be split into many small bits), then we can use the following commands, all based on the numpad keys (they work when it is enabled):

  • move selected items left or right: numpad 4 and 6 respectively
  • move selected items up or down one track: numpad 8 and 2 respectively

remember that in REAPER, nudging is relative to the screen display. For example, if you are zoomed in horizontally very closely on an item, (800 thousand pixels per second for example) then nudging left or right will move or slide it backward or forward thru a much smaller unit of time than if the view was zoomed out to the full project at 23 thousand pixels per second.

ripple editing modes

When you delete part of a media item, or when you move an item, a gap is left on the track where the deleted or moved item used to be. With ripple editing, the material on the track is moved over to fill that gap. Reaper has the following options, cycled using alt plus p:

  • ripple off: leaves a gap when you delete items and does not move items when you move just one of them.
  • ripple per track: moves the items, leaving no gaps between them when deleting items, and also moves other items together with the one you are moving.
  • ripple on: moves all of the items in the entire project moving other items together with the one you are currently moving.

smoothing out gaps, punch in and outs or edits

Remember that items are flexible containers that represent the media for your project. Suppose that you have split and deleted an item, but you probably deleted more than what you would have liked. Or when you recorded something, it came just a bit too early and it sounds chocked, or interrupted, because the beginning is missing. There are also some pops and clicks that result from a punch in or from editing or moving items. Reaper provides a couple of tools that can remedy this. Regarding pops and clicks, This last part is not that common since reaper does have automatic crossfading enabled by default, but a possible solution is explained.

shrinking and growing item edges

Very commonly used for smoothing or disguising recording punch in and outs, this functionality can be compared to the same as pencil or slip editing, or editing with the mouse in any of the other popular DAW software out there. Shrinking items will make them smaller, so they take up less horizontal space and thus they take up less time, which means that shrinking an item too much can effectively interrupt it prematurely and cut the audio. Extending or growing the items will do just the opposite. If you have them configured to loop (which is by default and we will cover this shortly in the following section) extending them too much will make them finish, and then repeat for some time. SO how does this all come into play when editing? Two of the most common situations already described are the most common use cases for this. They both grow and shrink items. First situation: you deleted something but it probably was too much and a word at the end of a verse is missing. What you would do is grow the item to the right:

  1. select the item that contains the missing word or bit
  2. move to the end of the item, or to right item edge by using either control plus numpad 9 or Control plus Shift plus FullStop, control plus numpad 7 or Control plus Shift plus Comma will move you to the left edge or the beginning of it instead.
  3. optional: set a marker there if you wish
  4. Use Alt plus FullStop or alt plus numpad 6 to extend or grow the right edge of the item. This will act according to your horizontal zoom
  5. press space to audition. If you have extended or grown the edge too much, then using alt plus comma or alt plus numpad 4 will shrink the right edge.
  6. in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.

That's it for this case.

Now, onto the second case. You recorded something but the attack or the beginning might be missing because it came in too early. Thankfully, reaper does have a preference set by default that records audio during pre-roll! You would now need to grow the left edge of the item, so you would:

  1. select the item that contains the missing word or bit
  2. move to the start of the item, or to left item edge by using either control plus numpad 7 or Control plus Shift plus comma, control plus numpad 9 or Control plus Shift plus FullStop will move you to the right edge or the end of it instead.
  3. optional: set a marker there if you wish
  4. Use Control plus comma or Control plus numpad 4 to extend or grow the left edge of the item. This will act according to your horizontal zoom
  5. since the item edge that is near the cursor as changed place, move to the previous item by using control plus left arrow
  6. press space to audition. If you have extended or grown the edge too much, then using control plus FullStop or control plus numpad 6 will shrink the left edge. You will need to move and focus the item again if you shrink the left edge with control plus right arrow.
  7. in some cases, growing might not work because an item might be overlapping the edge. You should move the item that is preventing this.

And that's it as far as item growing or shrinking.

To recap:

  • shrinking or growing item edges will work according to your horizontal zoom setting. The more zoomed in, the less effect these commands will have.
  • Use the control key and comma, or numpad 4 to grow the item to the left, and control key and FullStop or numpad 6 to shrink it back to the right.
  • use the alt key and FullStop or numpad 6 to grow the item to the right, and alt key plus comma or numpad 4 to shrink it back to the left

fixing pops and clicks by crossfading

So no matter how much you have moved, grown or shrunk things, those annoying pops and clicks still are there. What to do now?

Even though reaper's crossfade editor is lamentably not accessible at the moment, some reaper and sws actions can help you get the job done easily and in most cases very successfully. You will have to assign them though. Also be aware that some of these actions will perform more than just crossfading, as they intend to help you fill gaps using whatever means necessary (whether it'd be stretching, moving, crossfading) so always check and audition until you have satisfactory results. Normally you would select the two or more problematic items first, then use any of the following:

  • Item: Crossfade any overlapping items
  • SWS/AW: Fill gaps between selected items (quick, crossfade using default fade length)
  • SWS/AW: Fill gaps between selected items (advanced) Opens a dialog with settings for you to tweak and experiment.
  • SWS/AW: Fill gaps between selected items (advanced, use last settings)

the item properties dialog

One last important aspect which deserves a special mention here is the item properties dialog. You can access this dialog by selecting any item, and then pressing shift plus f2. From here you can change many things about them. Their position, duration, the rate at which they play, fades for them. The nudge/set dialog can be accessed from here as well, which is another way to be able to move items especially by larger distances. You can also select many items at once and change their properties here, by using multiplier or dividing values such as:

  • typing 10.0.00 in the length box will set them all to be 10 bars long
  • typing an asterisk and the number 2, *2 will double their current respective lengths
  • typing a slash and 2, /2 will halve their current respective lengths.

final thoughts

We hope all of this information wasn't too overwhelming. As with anything, editing audio takes practice and patience. But overall, we certainly hope that this will empower you in your future endeavors as a recording engineer, musician or audio producer. Do remember that many resources are available, and also people willing to help.